Fly Free

Steel Hal's

The voidbane slab has sent us straight down to the flaming sky. Running low on supplies we wouldn’t last long. Luckily we noticed a small disc like platform above the fires. As we pulled in, a dock formed for us to land. We were greeted by a group of dwarves including Steel Hal himself. He brought us all in and provided food and drink. We sat and discussed fixing our ship. He agreed but we would have to do work to pay him off.

The injured part of the party saw the medic and were cared for. The drakin was unable to be helped. We think his injuries may be of the supernatural nature. I went to speak with Creon back the the ship about the matter. Once again he was very vague. I attempted to speak to the drakin via magic. With no response. Creon informed me that the creatures tongue had been cut out before he was found. The past of this creature concerned me. I had to know more. I decided to look into his surface thoughts, just to be able to communicate with him. The horrifying screams bombarded my mind. Torture and agony. And then Creon’s voice saying, “Let’s get you out of here!” The mind link broke causing me to hit the ground grasping my head. I stumbled out and back to my quarters completely drained.

After a few days of sending Ereden down into the Hellforge to help out, Hal noticed something was wrong in the station. Their supply of ogre ale was missing two barrels. Hal explained that this had been happening for the last month or so. About the time that skylers started appearing in numbers around the area. Hal made us a proposal. If we find out where the barrels have been going, he would give us a large discount on the repairs. And if we brought any back, it would be even better.

Closer inspection of the storage shows that the door from the storage to the outside was completely broken. And a small island floating in the distance had a longboat docked at it. We packed up and sailed to the rock. Inside we found two devourers feasting on ale and the dwarves animals. Prim, Ereden’s friend, stepped forward to demend the return of the stolen property. Needless to say they thought dinner had walked in the door. They stepped forward to feast. Ereden rushed up to protect him. Prim ended up getting grabbed by one of their tongues. I fired an arrow hitting the devourer in the head, allowing Prim to escape. Flicker took this moment to roll one of the barrels towards the exit bit the other monster saw him and attacked. In an attempt to help, Arron fired but her gun exploded injuring her. Flicker was grabbed and was about to be the monsters next meal. The first devourer vomited acid at Ereden and Prim. Ereden was able to avoid it but Prim was covered and badly burned. I lit the tip of my arrow on fire and took aim. I let it fly and it was a direct hit. It caused the alcohol in the devourer to ignite causing him to explode.

The explosion caused a chain reaction. The barrels of ale started exploding as we ran for the exit. The remaining devourer, Flicker in his mouth, was rocketed across the room towards the exit. This allowed him to escape. As we ran out, we were greeted by Holly. She came to assist us. She casually tossed in an explosive to finish off the last devourer.

We took the barrel and the longboats back to Steel Hal’s. Hal and his crew were extremely grateful. They cut the cost of our repairs in half for us to pay at a later date. They even included some modifications and a new gun for Arron. We asked about a location we could sail to and Hal brought us to his navigation room. Inside was a few bowls of dirt for locations he frequently travels to for supplies. We decided to travel to the island of Plenty. Creon says there is a talented medic that can help the drakin. So we set sail for the Isle of Plenty.

Operation Fly Free

Bitter sweet fortune has struck. The ship Progenitor was attacked on it’s journey to Heartland and crash landed on a small island. The crash caused a large gash in the hull on the lower decks where the wildlings were stored. They were able to escape with little injury. The Captain and his men engaged in pursuit to recapture his prisoners. They moved into a large abandoned structure in hopes to find an alternate route off the island. Scouting the area I sighted a Voidhulk stranded on a large broken pillar on the other side of the island. It could be our way out! I followed the group into the structure where they were ambushed by the voiders. The captain showed his true colors by abandoning his men, running straight past me without noticing. The two sides clashed killing some of the captains men and all the voiders. I chose now to reveal myself by incinerating the last of the voiders about to attack the captain’s first mate. Have to make a good impression after all. Oddly enough, a glowborn man was with the group. Along with the champion arena fighter Ereden. I must investigate them further.

After freeing Flicker and Arron from their chains, I explained that we needed to move to the Voidhulk on the other side of this structure. The captain ever so bravely returned once the battle was over. But before we could start moving we were sighted by another voider. Bounding towards us and shrieking loudly, it awoke a large drake inside the caves. The drake quickly dispatched the creature giving us a chance to move around to cover. The one known as Flicker has taken command of the wildlings, giving them orders to rise up against the Captain’s men and seize their weapons. I can see why we need this wildling.

From our new vantage point, we could see the broken pillar the voidhulk was stranded on. The pillar made a ramp on the other side of this cave. Upon closer inspection, We found a large group of voiders on the ramp. We would be vastly outnumbered if taken head on. I had to think of another way. I needed to get the drake to notice them and attack. I used my magic to cause an explosion of sound in the middle of the voiders. Deafening them and even causing some to fall off to their deaths. It worked a little too well. Seven drakes were now awakened and ravaging the voiders! This gave us ample time to scale the side of the wall to the top of the ramp. We could take the ship and escape. But the Captain would reseize control and take the ship to Heartland. I couldn’t let that happen. On the climb up the ramp, I ignited the rope when I reached the top, leaving the Captain and his men stranded. We made our way to the ship.

It was abandoned. The previous captain beheaded at the wheel. Flicker sprung into action, seizing the wheel and getting us airborne. All seemed to have gone well. Until the hatch to the cargo bay slid open. A man rose out laughing. Clearly mad. As well and two giant hands, grabbing the sides of the hatch. The monster lifted itself out. The man was on the back of a gigantic war hammer wielding ogre. Ereden charged the ogre. Only to be slammed to the ground by the hammer, breaking most of his ribs. It was time to unleash Carnifir. He lunged at the ogre as I readied my bow and sunk an arrow into the mad man’s shoulder. The shot didn’t even phase him. The glowborn man drew a blunderbuss and fired. Taking out a large chunk of the ogre’s side. The mad man riding the ogre promptly slid down to the wound and magically started to mend it. Flicker handed the wheel over to Arron to join the fray. He knocked the mad man off, knocking him out. Surprisingly Ereden fought through his wounds, landing hard hits, severely wounding the ogre. But he just would not fall. We all fought hard and finally vanquished the monster.

After tossing the unconscious mad man overboard, we searched the ship for any more survivors. We found a locked door near the stern of the ship. I unlocked the door and Ereden took a look inside. A fire ball flies out narrowly missing Ereden and myself. A man was standing inside the room ready to defend himself. We talked him down explaining we had eradicated the voiders on the ship. He didn’t say very much about himself or what he was doing there. He did show us a chosen drakin that was badly injured, and behind him was a blue crystal hovering over a brazier. He told us he needed to get to the nearest populated island to get him medical attention. He showed Flicker a voidbane slab. And told him to handle it and attune to the waysphere. He did so and we set off to an unknown destination.


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